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Creative technology / prototype

micro RPG-3-001

Early RPG prototype exploring sprite handling, scene construction, and interaction.

The problem

Before building a larger RPG, the project needed a small scene in which to try sprite placement and basic interactions.

My role

Scene assembly, sprite handling, and prototype interaction logic.

What I built

  • Sprite and scene studies
  • Early interaction prototype

The result

A documented early prototype for trying scene construction and interaction ideas.

Original conceptual level schematic for the early scene, sprite, and interaction prototype. This illustration is not a gameplay screenshot.
Original conceptual level schematic for the early scene, sprite, and interaction prototype. This illustration is not a gameplay screenshot.

Statusprototype

Evidencedocumented

Record reviewed

Implementation

How it works

The project combines sprite assets, scene fragments, and initial game logic in a small RPG experiment.

Technical context and methods

Available material documents the scene, sprite, and interaction work. It does not establish a complete game or a public playable release.

  • Sprite collection
  • Worldbuilding experiments
  • Interactive game logic
  • Archive-first iteration